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James Tran
Associate Art Director
Orange County, United States

Summary

I loved video games growing up, and it only made sense for me to join the industry as an adult. I was fortunate Ready At Dawn gave me a chance coming straight out of school. Since then, I've worked at a few very cool studios, on many exciting projects, and made many friends along the way.

Skills

3D ModelingLightingLow-poly ModelingUV MappingHigh-poly ModelingPBR TexturingTexture Bakingpost process

Software proficiency

Maya
Maya
ZBrush
ZBrush
xNormal
xNormal
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Quixel Suite
Quixel Suite
NDO
NDO

Experience

  • Associate Art Director at Blind Squirrel Games
    Irvine, US
    June 2023 - January 2026

  • Lead Environment Artist at Blind Squirrel Entertainment
    Irvine, US
    February 2018 - June 2023

  • Lead Artist at The Rogue Initiative
    Canoga Park
    December 2015 - February 2018

    Projects worked on:

    Unannounced project

    Crowe: The Drowned Armory

  • Prop Artist at Ready at Dawn Studios
    Irvine, United States of America
    June 2011 - June 2015

    Projects worked on:

    The Order: 1886

  • Environment Artist at Ready at Dawn Studios
    Irvine, United States of America
    January 2005 - May 2011

    Projects worked on:

    Daxter

    God of War: Chains of Olympus

    God of War: Ghost of Sparta